effetune
A real-time audio effect processor designed for audio enthusiasts to enhance their music listening experience.
Project maintained by Frieve-A
Hosted on GitHub Pages — Theme by mattgraham
Resonator Plugins
A collection of plugins that emphasize resonant characteristics to add unique tonal textures and color to your music. These effects simulate resonances found in physical objects or speaker systems, enhancing your listening experience with warmth, shimmer, or vintage character.
Plugin List
Horn Resonator
A plugin that simulates the resonance of a horn-loaded speaker using a digital waveguide model. It adds a warm, natural horn speaker character by modeling wave reflections at the throat and mouth, allowing you to shape the sound with simple controls.
Listening Guide
- Warm midrange boost: accents vocals and acoustic instruments without harshness.
- Natural horn ambience: adds vintage speaker coloration for richer listening.
- Smooth high-frequency damping: prevents sharp peaks for a relaxed tone.
Parameters
- Crossover (Hz) - Sets the frequency split between the low-frequency path (delayed) and the high-frequency path processed by the horn model. (20–5000 Hz)
- Horn Length (cm) - Adjusts the length of the simulated horn. Longer horns emphasize lower frequencies and increase resonance spacing, shorter horns emphasize higher frequencies and tighten the sound. (20–120 cm)
- Throat Diameter (cm) - Controls the opening size at the horn’s throat (input). Smaller values tend to increase brightness and upper midrange emphasis, larger values add warmth. (0.5–50 cm)
- Mouth Diameter (cm) - Controls the opening size at the horn’s mouth (output). This affects the impedance matching to the surrounding air and influences the frequency-dependent reflection at the mouth. Larger values generally widen the perceived sound and reduce low-frequency reflection, smaller values focus it and increase low-frequency reflection. (5–200 cm)
- Curve (%) - Tunes the horn’s flare shape (how the radius increases from throat to mouth).
0 %
: Creates a conical horn (radius increases linearly with distance).
- Positive values (
> 0 %
): Creates flares that expand more rapidly towards the mouth (e.g., exponential). Higher values mean slower expansion near the throat and very rapid expansion near the mouth.
- Negative values (
< 0 %
): Creates flares that expand very rapidly near the throat and then more slowly towards the mouth (e.g., parabolic or tractrix-like). More negative values mean more rapid initial expansion.
(-100–100 %)
- Damping (dB/m) - Sets internal attenuation (sound absorption) per meter within the horn waveguide. Higher values reduce resonance peaks and create a smoother, more damped sound. (0–10 dB/m)
- Throat Reflection - Adjusts the reflection coefficient at the horn’s throat (input). Higher values increase the amount of sound reflected back into the horn from the throat boundary, which can brighten the response and emphasize certain resonances. (0–0.99)
- Output Gain (dB) - Controls the overall output level of the processed (high-frequency) signal path before mixing with the delayed low-frequency path. Use it to match or boost the effect level. (-36–36 dB)
Quick Start
- Set Crossover to define the frequency range sent into the horn model (e.g., 800–2000 Hz). Frequencies below this are delayed and mixed back in.
- Start with a Horn Length of around 60-70 cm for a typical midrange character.
- Adjust Throat Diameter and Mouth Diameter to shape the core tone (brightness vs. warmth, focus vs. width).
- Use Curve to fine-tune the resonant character (try 0% for conical, positive for exponential-like, negative for tractrix-like flare).
- Tweak Damping and Throat Reflection for smoothness or emphasis of the horn’s resonances.
- Use Output Gain to balance the level of the horn sound against the bypassed low frequencies.
Modal Resonator
A creative effect that adds resonant frequencies to your audio. This plugin creates tuned resonances at specific frequencies, similar to how physical objects vibrate at their natural resonant frequencies. It’s perfect for adding unique tonal characteristics, simulating the resonant properties of different materials, or creating special effects.
Listening Experience Guide
- Metallic Resonance:
- Creates bell-like or metallic tones that follow the dynamics of the source material.
- Useful for adding shimmer or a metallic character to percussion, synths, or full mixes.
- Use multiple resonators at carefully tuned frequencies with moderate decay times.
- Tonal Enhancement:
- Subtly reinforces specific frequencies in the music.
- Can accentuate harmonics or add fullness to specific frequency ranges.
- Use with low mix values (10-20%) for subtle enhancement.
- Full-Range Speaker Simulation:
- Simulates the modal behavior of physical loudspeakers.
- Recreates the distinctive resonances that occur when drivers divide their vibrations at different frequencies.
- Helps simulate the characteristic sound of specific speaker types.
- Special Effects:
- Creates unusual timbral qualities and otherworldly textures.
- Excellent for sound design and experimental processing.
- Try extreme settings for creative sound transformation.
Parameters
- Resonator Selection (1-5) - Five independent resonators that can be enabled/disabled and configured separately.
- Use multiple resonators for complex, layered resonance effects.
- Each resonator can target different frequency regions.
- Try harmonic relationships between resonators for more musical results.
For each resonator:
- Enable - Toggles the individual resonator on/off.
- Freq (Hz) - Sets the primary resonant frequency (20 to 20,000 Hz).
- Decay (ms) - Controls how long the resonance continues after the input sound (1 to 500 ms).
- LPF Freq (Hz) - Low-pass filter that shapes the tone of the resonance (20 to 20,000 Hz).
- HPF Freq (Hz) - High-pass filter that removes unwanted low frequencies from the resonance (20 to 20,000 Hz).
- Gain (dB) - Controls the individual output level of each resonator (-18 to +18 dB).
- Mix (%) - Balances the volume of the resonances against the original sound (0 to 100%).
Recommended Settings for Listening Enhancement
- Subtle Speaker Enhancement:
- Enable 2-3 resonators
- Freq settings: 400 Hz, 900 Hz, 1600 Hz
- Decay: 60-100ms
- LPF Freq: 2000-4000 Hz
- Mix: 10-20%
- Metallic Character:
- Enable 3-5 resonators
- Freq settings: spread between 1000-6500 Hz
- Decay: 100-200ms
- LPF Freq: 4000-8000 Hz
- Mix: 15-30%
- Bass Enhancement:
- Enable 1-2 resonators
- Freq settings: 50-150 Hz
- Decay: 50-100ms
- LPF Freq: 1000-2000 Hz
- Mix: 10-25%
- Full-Range Speaker Simulation:
- Enable all 5 resonators
- Freq settings: 100 Hz, 400 Hz, 800 Hz, 1600 Hz, 3000 Hz
- Decay: Progressively shorter from low to high (100ms to 30ms)
- LPF Freq: Progressively higher from low to high (2000Hz to 4000Hz)
- Mix: 20-40%
Quick Start Guide
- Choose Resonance Points:
- Start by enabling one or two resonators.
- Set their frequencies to target areas you want to enhance.
- For more complex effects, add more resonators with complementary frequencies.
- Adjust the Character:
- Use the
Decay
parameter to control how long resonances sustain.
- Shape the tone with the
LPF Freq
control.
- Longer decay times create more obvious, bell-like tones.
- Blend with Original:
- Use
Mix
to balance the effect with your source material.
- Start with lower mix values (10-20%) for subtle enhancement.
- Increase for more dramatic effects.
- Fine-Tune:
- Make small adjustments to frequencies and decay times.
- Enable/disable individual resonators to find the perfect combination.
- Remember that subtle changes can have a significant impact on the overall sound.